119 lines
4.3 KiB
C
119 lines
4.3 KiB
C
/* LIBPIKA - The PIKA Library
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* Copyright (C) 1995-1997 Peter Mattis and Spencer Kimball
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*
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* This library is free software: you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 3 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <https://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include <gegl.h>
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#include <gtk/gtk.h>
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#include "libpika/pika.h"
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#include "libpika/pikaui.h"
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static PikaResource * get_initial_resource_from_config (GObject *config,
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const gchar *property_name);
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/**
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* pika_prop_chooser_factory:
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* @widget_creator_func: (scope async): Function that creates a chooser widget
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* @config: Object to which property is attached.
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* @property_name: Name of property set by the widget.
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* @chooser_title: Title for the popup chooser dialog.
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*
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* Creates a #PikaResourceSelectButton that displays
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* and sets the named property of the config.
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*
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* The factory makes many kinds of widgets.
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* Parameterized by passing a creator function for a kind of widget.
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* E.G. creator function is pika_brush_select_button_new.
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* The created widget must have a property named "resource".
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*
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* The factory wraps the widget so that it is a *prop* widget.
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* A prop widget gets the initial choice from the @config
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* and binds the property named @property_name
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* of the @config to the widget's "resource" property.
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*
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* @config is usually a #PikaProcedureConfig (but it could be otherwise.)
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* The @config must have a property with name @property_name.
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* The property must be of type that matches that of the @widget_creator_func,
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* e.g. #PikaBrush.
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* The @property_name need not be "brush",
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* since the @config may have more than one property of the same type e.g. #PikaBrush.
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*
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* Returns: (transfer full): The newly created #PikaResourceSelectButton widget.
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*
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* Since: 3.0
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*/
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GtkWidget *
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pika_prop_chooser_factory (PikaResourceWidgetCreator widget_creator_func,
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GObject *config,
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const gchar *property_name,
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const gchar *chooser_title)
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{
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GtkWidget *result_widget;
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PikaResource *initial_resource;
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g_debug ("%s called", G_STRFUNC);
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initial_resource = get_initial_resource_from_config (config, property_name);
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/* initial_resource may be NULL.
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* When NULL, the widget creator will set it's resource property from context.
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* We bind with G_BINDING_SYNC_CREATE which immediately flows widget to config.
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* So the config property is not NULL after this.
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*/
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/* Create the wrapped widget. For example, call pika_font_select_button_new.*/
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result_widget = widget_creator_func (chooser_title,
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initial_resource);
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/* Bind the wrapped widget's property to the config's property.
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*
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* The property name of the config can vary, e.g. "font" or "font1"
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* The property name on widget is generic "resource" not specific e.g. "font"
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*
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* We bind G_BINDING_BIDIRECTIONAL.
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* But we expect no other actor beside widget will change the config,
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* (at least while the widget lives.)
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* Bind from widget source to config target,
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* because G_BINDING_SYNC_CREATE initially flows that way.
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*/
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g_object_bind_property (result_widget, /* Source for initial transfer */
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"resource",
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config, /* Target of initial transfer. */
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property_name,
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G_BINDING_BIDIRECTIONAL | G_BINDING_SYNC_CREATE);
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return result_widget;
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}
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static PikaResource *
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get_initial_resource_from_config (GObject *config,
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const gchar *property_name)
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{
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PikaResource *initial_resource;
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g_debug ("%s called", G_STRFUNC);
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g_object_get (config,
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property_name, &initial_resource,
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NULL);
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return initial_resource;
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}
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