PIKApp/plug-ins/flame/libifs.h

88 lines
3.2 KiB
C

/*
flame - cosmic recursive fractal flames
Copyright (C) 1992 Scott Draves <spot@cs.cmu.edu>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef libifs_included
#define libifs_included
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include "cmap.h"
#define EPS (1e-10)
#define variation_random (-1)
#define NVARS 29
#define NXFORMS 6
typedef double point[3];
typedef struct {
double var[NVARS]; /* normalized interp coefs between variations */
double c[3][2]; /* the coefs to the affine part of the function */
double density; /* prob is this function is chosen. 0 - 1 */
double color; /* color coord for this function. 0 - 1 */
} xform;
typedef struct {
xform xform[NXFORMS];
clrmap cmap;
double time;
int cmap_index;
double brightness; /* 1.0 = normal */
double contrast; /* 1.0 = normal */
double gamma;
int width, height; /* of the final image */
int spatial_oversample;
double center[2]; /* camera center */
double zoom; /* effects ppu and sample density */
double pixels_per_unit; /* and scale */
double spatial_filter_radius; /* variance of gaussian */
double sample_density; /* samples per pixel (not bucket) */
/* in order to motion blur more accurately we compute the logs of the
sample density many times and average the results. we interpolate
only this many times. */
int nbatches;
/* this much color resolution. but making it too high induces clipping */
int white_level;
int cmap_inter; /* if this is true, then color map interpolates one entry
at a time with a bright edge */
double pulse[2][2]; /* [i][0]=magnitude [i][1]=frequency */
double wiggle[2][2]; /* frequency is /minute, assuming 30 frames/s */
} control_point;
extern void iterate(control_point *cp, int n, int fuse, point points[]);
extern void interpolate(control_point cps[], int ncps, double time, control_point *result);
extern void tokenize(char **ss, char *argv[], int *argc);
extern void print_control_point(FILE *f, control_point *cp, int quote);
extern void random_control_point(control_point *cp, int ivar);
extern void parse_control_point(char **ss, control_point *cp);
extern void estimate_bounding_box(control_point *cp, double eps, double *bmin, double *bmax);
extern double standard_metric(control_point *cp1, control_point *cp2);
extern double random_uniform01(void);
extern double random_uniform11(void);
extern double random_gaussian(void);
extern void mult_matrix(double s1[2][2], double s2[2][2], double d[2][2]);
void copy_variation(control_point *cp0, control_point *cp1);
#endif