PIKApp/app/core/pikapattern-header.h

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2023-09-26 00:35:21 +02:00
/* PIKA - Photo and Image Kooker Application
* a rebranding of The GNU Image Manipulation Program (created with heckimp)
* A derived work which may be trivial. However, any changes may be (C)2023 by Aldercone Studio
*
* Original copyright, applying to most contents (license remains unchanged):
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef __PIKA_PATTERN_HEADER_H__
#define __PIKA_PATTERN_HEADER_H__
#define PIKA_PATTERN_MAGIC (('G' << 24) + ('P' << 16) + \
('A' << 8) + ('T' << 0))
#define PIKA_PATTERN_MAX_SIZE 10000 /* Max size in either dimension in px */
#define PIKA_PATTERN_MAX_NAME 256 /* Max length of the pattern's name */
/* All field entries are MSB */
typedef struct _PikaPatternHeader PikaPatternHeader;
struct _PikaPatternHeader
{
guint32 header_size; /* = sizeof (PikaPatternHeader) + pattern name */
guint32 version; /* pattern file version # */
guint32 width; /* width of pattern */
guint32 height; /* height of pattern */
guint32 bytes; /* depth of pattern in bytes */
guint32 magic_number; /* PIKA pattern magic number */
};
/* In a pattern file, next comes the pattern name, null-terminated.
* After that comes the pattern data -- width * height * bytes bytes
* of it...
*/
#endif /* __PIKA_PATTERN_HEADER_H__ */