21 lines
768 B
C
21 lines
768 B
C
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#ifndef __LIGHTING_SHADE_H__
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#define __LIGHTING_SHADE_H__
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typedef PikaRGB (* get_ray_func) (PikaVector3 *vector);
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PikaRGB get_ray_color (PikaVector3 *position);
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PikaRGB get_ray_color_no_bilinear (PikaVector3 *position);
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PikaRGB get_ray_color_ref (PikaVector3 *position);
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PikaRGB get_ray_color_no_bilinear_ref (PikaVector3 *position);
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void precompute_init (gint w,
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gint h);
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void precompute_normals (gint x1,
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gint x2,
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gint y);
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void interpol_row (gint x1,
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gint x2,
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gint y);
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#endif /* __LIGHTING_SHADE_H__ */
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