1.9 KiB
TODO
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Smart CSS things (fill in the processors)
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Project global defines, parameters.
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pre- and post-scripts that will be run from main, either some shipped with heckweasel or project-level.
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Library of template modules? ATOM et al.
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Some off the shelf website templates and a template manager.
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Live refreshing server thing which maps a heckweasel tree into a web server's memory and updates on change.
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https://github.com/Python-Markdown/markdown/wiki/Third-Party-Extensions
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add markdown_link_attr_modifier extension
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add figureAltCaption extension
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add qrcode extension
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Add support to define macros or whatever for Jinja, or to include generic stanzas in any output so adding macros won't mean repeatedly including them.
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It'd be good to generate a dependency tree and only recompile things based on changes, like makefile-like behavior.
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Fragments which would be blobs of mechanics like rss feed, thumbnail links, etc. They would be virtual files and other changes to processing chains and project contents.
python -mheckweasel --fragment=rss,config=foo.meta
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Run commands as part of processing chains
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Project level processing chain overrides in the .meta or whatever.
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Project settings in separate file from .meta that would basically do .meta stuff. Like global meta + config in a top.heck file by default and overridable by a parameter. Maybe a nice default filename that doesn't start with . (whereas .meta or .heck is the current base metadata)
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Handle the fact that HECKformat metadata is always a list in a more elegent way. We have some hacks in place where scalar values are expected, but if a project mixes metadata formats it gets a bit messy.
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Provide a database-like interface to the global metadata tree, so that metameta page templates could query the database to assemble indexes and whatnot without looping over the actual files.